|The Prince of Persia|
The Prince is the name given to a group of fictional characters who act as the main protagonists of the Prince of Persia franchise, developed and published by Ubisoft. There have been several distinct Prince characters, all sharing general traits. The most prominent version was first featured in the 2003 game Prince of Persia: The Sands of Time, who has featured in a large number of games set within the first game's continuity. In the 2008 reboot, the Prince is not from a royal family but was planned to earn his title during the course of his journey. In the film adaptation of The Sands of Time, the prince is called Dastan.
The Prince was originally created by Jordan Mechner for the original 1989 game. His main concepts for the character were taken from Middle Eastern fiction such as One Thousand and One Nights, while his athleticism taking inspiration from the opening of Raiders of the Lost Ark. The character's movements were created by Mechner by capturing footage of his brother and transferring them into the game using rotoscoping. For The Sands of Time, the Prince was redesigned and rewritten, and over the course of its sequels, was developed in various ways. The 2008 series reboot redesigned him around a concept of a prince in making. The character Dastan was played by Jake Gyllenhaal, who willingly accepted the challenge of playing the Prince.
While the public and critical opinion of individual Princes has varied, the character, in general, has been positively received. The original Prince has been seen as a breakthrough in gameplay design, while his appearances in The Sands of Time have varied, with particular criticism being laid against his dark portrayal of Warrior Within. The reboot Prince's portrayal has also divided public opinion, while Gyllenhaal's portrayal of the Prince has drawn mixed opinions from critics.
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